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Senior Tools Engineer | AAA Gaming Studio| $200K-$300K CAD | Remote Options

Job description

Senior Tools Engineer | AAA Gaming Studio| PC & Console | $200K-$300K CAD| Remote options
The Company:
This global, well-known gaming studio is one of the biggest studios in the world, with some of the biggest IP’s in the business. They are recognised for their highly innovative and engaging games across the industry. Traditionally known for mobile gaming, they have begun to branch into PC and Console, resulting in exponential growth across the world, but in particular their North American operations. With offices in Montreal, LA, Texas and Seattle, they offer 100% remote working options, relocation and sponsorship (if necessary) and highly competitive benefits. With big plans for the future, this is an opportunity to join an established organisation, growing and thriving, working on some of the most recognisable games out there! If you’re just as obsessed and passionate about gaming as they are, read on!
The Role:

Your job as Senior Software Tools Engineer, will ensure you are responsible for the design, implementation, deployment and optimization of Digital Content Creation (DCC) tools and plugins for third-party software such as Maya and Motion Builder. Your aim will be to empower the studios teams of animators, artists, designers and motion capture technicians to produce high-quality character visuals and animations for our AAA action games.
If you’re looking for a role which will allows you the initiative to solve complex content creation problems while collaborating with a diverse team of experts to improve the DCC workflows and efficiently deliver outstanding game content to millions of players around the world then this role is the perfect fit for you!
  • Analyze, design, implement and optimize tools and plugins to empower the production of high-fidelity character visual and animation content in AAA action games
  • Collaborate with animators, artists, designers and motion capture technicians to understand their Digital Content Creation requirements, workflow limitations and future vision
  • Analyze existing DCC tools, workflows, and engine capabilities, understand technological limitations and develop solutions to push the boundaries of what the team can achieve
  • Develop elegant interfaces and efficient implementations for DCC software plugins for Maya and MotionBuilder
  • Apply cutting-edge technology such as AIGC to improve, automate and optimize the DCC pipelines and workflows.
  • Onboard, mentor and support your fellow software engineering teammates
  • Research and develop novel content creation techniques and share your knowledge with partnering game teams and the whole company.
  • Minimum 5 years of experience as a software engineer in the games industry with multiple published titles
  • Minimum 2 years of experience in a dedicated/senior/lead tools engineering position.
  • Excellent C++ knowledge with demonstrated experience
  • Excellent knowledge of modern video game character and animation techniques, content pipelines and tools
  • Experience developing plugins for third-party DCC software such as Maya, MotionBuilder and others
  • Strong knowledge of 3D math, physics, memory management, multi-threading and optimization
  • Strong knowledge of high-end PC and console game development, deployment, and debugging.
  • Ability to write clear and well-structured code, review and maintain high standards of code quality
  • Strong communication, proactivity, conflict resolution and collaboration skills.
Additional advantages:
  • Experience working with Unreal Engine
  • Experience in animation engineering
  • Degree in Computer Science and Engineering
  • Team management and leadership experience is a major plus.
  • Passion for action games and related genres (sports, action RPGs, fighting) is a plus

If you’re looking for an opportunity to join a cutting-edge environment, working on some of the most exciting games and technology in the business, don’t hesitate in putting forward an application! To automatically receive notifications upon new roles and market updates, follow our LinkedIn page: