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Lead Artist | 100% Remote | Action RPG | $120,000-$170,000

Job description

The Company:

Our client is a cutting-edge, innovative entertainment enterprise, known for pushing the boundaries in the online gaming industry. With a dedicated team of visionaries, they've earned a reputation for delivering immersive experiences that captivate audiences worldwide. Nestled in the heart of the digital entertainment landscape, they continue to set new benchmarks in creativity and technology.

The Role:

The team is currently immersed in the creation of an exciting new Action-Role Playing Game (Consoles, PC) featuring an anime-inspired art style. The ideal candidate will work closely with the Art Director, demonstrating an outstanding ability to craft game art and provide guidance to fellow artists.

They should be deeply passionate about leading and embodying the company's vision for revolutionizing the visual landscape of games. This role holds significant influence in shaping the player's visual journey through our game world, while also overseeing and mentoring a group of talented artists.

  • Lead the art team in conjunction with the Art Director.
  • Work alongside principal artists to facilitate the development and integration of art pipelines.
  • Supervise a segment of the artists on the team.
  • Foster the growth and skill development of fellow artists through mentorship.
  • Spearhead art and interdisciplinary feature groups in devising and executing solutions within the engine.
  • Actively engage in project planning and critiques.
  • Stay abreast of the latest trends and techniques in NPR asset authoring.
  • 5+ years of experience in the games industry (or relevant field).
  • Familiarity with Houdini, Substance Designer, and other procedural software or development solutions.
  • Develop and maintain tech art asset and tool depots that support material work.
  • Impressive NPR portfolio showcasing the fusion of meshes, textures, and materials into visually stunning art.
  • Profound expertise in Unreal engine and various DCC packages (Blender, Maya, Adobe, Substance, etc.).
  • Solid grasp of the elements constituting the game art pipeline, encompassing the creation and manipulation of meshes and textures across characters and environments.
  • A profound appreciation for Anime art.
  • Previous experience in mentoring artists at different proficiency levels.
  • Authorization for work in the US or Canada and be located there.

If you are passionate about creating groundbreaking gaming experiences and thrive in a collaborative, innovative environment, this role offers an unparalleled opportunity to leave your mark on the industry. Join our client's team, and be part of a journey that continues to shape the future of entertainment. Apply now!